Feature news

World of Warcraft movie logo and props

At the San Diego Comic Convention a logo, shield and sword, and a famous hammer were showcased for all to see. Duncan Jones movie adaptation of World of Warcraft has been surrounded in the most part in a veil of secrecy. It's great to be able to see a sneak peek at what we can expect.

The Logo:

Flames of red  alongside the blue cover the name
The coloring of the logo is both red(Horde) and blue(Alliance). If you recall from last years Blizzcon it was hinted that this movie would attempt to depict both sides as neither good or evil. However doesn't it seem like the red flames are overtaking the blue color? I'm probably looking too much at it but it seems that way.

Alliance gold shield and sword:

Large weapons held by human hands
A full body shield with a gold lion crest sits next to a very large ornate sword. Could this be the weapons to the main Alliance character of the movie? This set seems far too detailed to belong to all of the solidiers in the Alliance army. Time will tell...

Detailed view of the sword:

The hilt to the Alliance sword
Up close we can see the amazing amount of detail put into the hilt of the sword. Two blue gems set in a diamond shape shine brightly against the heavy metal. I do have to say that it seems to be a very heavy sword to have to handle. The Alliance member that welds this blade has great strength.

The Doomhammer:

A very huge weapon indeed
"It is called the Doomhammer because when its owner takes it into battle, it spells doom for the enemy." - Orgrim Doomhammer

Composed of solid granite the Doomhammer is a weapon relic that is passed down from father to son. In the picture above you can tell how large the weapon scales to a human hand. The orcs are undoubtedly built larger and are fully capable of welding this great hammer with ease.

More to Come:

This Saturday there will be a Legendary panel at the Comic Convention. Everyone is anticipating more teasers to be revealed.

What do you think of the movie logo and weapons thus far? Wouldn't it be great if these items were one day auctioned off to the public after the movie is released? Imagine the possibilities of owning one of the pieces for your own collection!

Credit Source: All of the pictures in this entry are courtesy of Bashiok from his Twitter feed located here or a manual link to the URL:(https://twitter.com/Bashiok)

Thanks for reading,
- All My Alts

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Female Tauren Artwork Revealed


Today, Chris Robinson, the senior art director of the World of Warcraft art department revealed the progress the team has made with the female Tauren.

Portrait:

Before(left) and After(right)
Right off the bat we can tell that the old model of the Tauren female pales in comparison to the new model. The textures are more refined. The horns atop her head have better shading. The shaggy mane of hair looks more like hair strands than tufts of chomped grass. She also has a round chest area instead of a flat plane.

Front with various poses:

She has teeth at last!
In the picture above we can see the old model standing side-to-side with the new model. One of the things that Chris Robinson mentioned in the Artcraft reveal was that the Tauren female had exaggerated features even for World of Warcraft. The hands especially were out of control. Although she retains large hands they are not so overtly huge as the original were. Note the pose with braids on the right. The Tauren female now also has pearly white teeth!

Backside with more expressions:

A strong backside and poofy tail

The new female Tauren's backside shows refined shading and textures. No longer does she sport a shaggy back. We can also see that she has elbows and muscle definition that connects to her tail. Facial expressions are now possible with the new model. The original lacked in nearly everything. This is something that was beyond the control of the artists when the Tauren female was first created. Now we can see how far she really has come along thanks to the efforts of the World of Warcraft art department.

Thoughts about the design:

By far, out of all the artwork reveals I think this one shows great improvement over the original form. The Human male comes in a very close second place. Personally, I do want to like all of this design. However, there is something about her face that is throwing me off kilter. I think it's her nose being too large that appears to give her a masculine look and feel. The nose on the new female Tauren looks way too big.to me. If it was a little bit smaller I believe it would give her a more feminine look without destroying the 'monster' appearance that she is nicely displaying. Despite that nitpick of mine I feel that the new Tauren female has come out looking ace.

What do you think? Is this a vast improvement on the old model or is the new model simply not cutting it?

Thanks for reading,
- All My Alts

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CarBot Animations: Warsong Gulch episode

*´¨ )
¸.·´¸·´¨) ¸.·*¨)
(¸.·´ (¸.* World of Warcraft Movies

Murlocs, murlocs everywhere!
Jonathon Burton is the creator of the fun animated antics of CarBot Animations. Using a cute drawing style, animation, and a quirky sense of humor, he creates a series of cartoon parodies. One of the newest cartoon series CarBot Animations has begun creating is based on the World of Warcraft.

The latest episode is based on a Horde vs Alliance PVP match in the heart of Warsong Gulch. Have a look for yourself at this amazing animator's work --

Wowcraft Episode 7 Warsong Gulch (Part 1)
Creator: Jonathon Burton



Visit CarBot Animations at Youtube here.
Manual link: (https://www.youtube.com/channel/UC1uug_uZrVmylfPVBLBvitQ)
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World of Warcraft is © Blizzard Entertainment. All characters, images and intellectual property belong to Blizzard Entertainment.
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Thanks for watching,
All My Alts

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Human Male Artwork Revealed

Hello World of Warcraft fans!

It's been a while since we've last had an update in regards to the in-game character models. Today, Chris Robinson, the art director of World of Warcraft has released pictures of the new Human male artwork.

Portrait Face
You can tell right off the bat that there have been quite a few changes. The eyebrows and nose especially have been slimmed down. The Human male also has a noticeable forehead and cheekbones.

A posterior at last!
Here we can tell that he can be quite expressive, but perhaps a bit too much. The backside has well...a backside! His calves were rounded out quite a bit and no longer resemble soccer balls.

Chest hair and man pecs, oh my!

Frontside we see chest hair a plenty as well as visible male nipples. Yes, there, I said it on a very PG blog. Nipples. We can be adults here. Behave! Poor thing still remains a Ken figure with no groin but to add a noticeable bulge would stray from World of Warcraft's Teen rating. All in all the Human male is as large as a barge to quote Gaston from Disney's Beauty and the Beast.

Personal Feelings:

I'm sure I am not the only one that has thought this when seeing the new Human Male artwork but doesn't he give off this kind of vibe? Look below:

The missing link between Shrek and WoW Human Male
Come on, just a little resemblance right? 

What do you think? Did World of Warcraft preserve the look of the Human Male or do you prefer the old look afterall?

Thanks for reading from,
-All My Alts

Bonus Picture:

What, I couldn't help it. LOL
It's true, I'm having a bit too much fun here. xD

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Azeroth Choppers Winner is...

*´¨ )
¸.·´¸·´¨) ¸.·*¨)
(¸.·´ (¸.* Winner of the Azeroth Choppers Event

The winner of the contest has been determined. Although I personally haven't watched the series I did find out via Twitter whom the winner had turned out to be. To be honest I'm not surprised.

Watch the end result for yourself:



From seeing the video picture above I can say that the Alliance bike would have looked a lot better if the front wheel didn't seem so strange and angular. The Horde bike honestly doesn't appear to have any unique features from the current Mechanohog.

Either way I wonder if somehow both bikes will end up in the game.

Which side did you choose?

Happy playing from,
-All My Alts

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Azeroth Choppers: Yay or Nay?

Revealed by Blizzard Entertainment two days ago; the web series, Azeroth Choppers will premiere on April 17th, 2014. So what exactly is Azeroth Choppers at any rate? For that to be fully answered we have to dip into a bit of reality tv history.

American Chopper in a Nutshell:
Not too long ago in the circle of reality tv; American Chopper was a reality television series that aired on Discovery Channel. The series centered on a father and son team whom manufactured custom chopper-style motorcycles. Long story short, the father and son had differing styles that eventually culminated into an explosive argument. This resulted in the son leaving and starting his own competing chopper company.

Now that we know that much(or perhaps you were way ahead of me and already knew!) it seems that the son, Paul Jr. has resurfaced to help Blizzard to create a web series called; Azeroth Choppers.

The Azeroth Choppers Trailer

Video Credit: World of Warcraft on Youtube

The reason given to watch the web series:
Seems interesting right? We the players get to watch this chopper creator as he crafts two bikes: one Horde and one Alliance. To make things sweet we will vote to determine which bike design will be immortalized as an actual World of Warcraft in-game mount.

So Azeroth Choppers: Yay or Nay? 
Personally, I have no interest in the American Chopper tv series nor do I care for any drama that came from it between the father and son. As an avid game player my interests run amuck between many different things but custom-made bikes? No, I am not really with that at all. I can see the unique aspects of it and I am curious as to how it will pan out( as far as which bike is put into the game) but that's about it.

What does interest me is how much resources were put into cranking this out instead of working on content for the expansion pack? The new WoD expansion is supposedly already in beta testing. What this tells me is this: there is barely anything in it at all. Content-wise all I have been hearing about Warlords of Draenor is how many custom textures are being put into the models, professions/spells being hacked to pieces, and garrisons becoming a pretty thing.

Garrions are pretty.
Don't get me wrong. This Azeroth Choppers web series looks to be a fun time in a basket but think about it. How many times has Blizzard said to a player: "We can't do this/that because it will take time/resources away from developing." Yet here we are seeing a project that is definitely taking resources from the game. What are we not going to get in the new expansion because a high budget was set aside for the Azeroth Choppers web series instead?

I'm sure we can chalk it up to precise timing to take away attention from the Elder Scrolls and Wild Stars publicity. However I am not convinced it is a right move on their part. I'd much prefer a content patch for the current game or heavier content being released with the Warlords of Draenor instead of watching a group of scruffy old men bonding over grunts and pencil designs for custom bikes. Mind you, that's just me.

What do you think? Azeroth Choppers: Yay or Nay?
Thanks for reading,
All My Alts


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